For this animation, I used a rig that I found online and I
decided to animate a small scene. For this, I decided to follow a tutorial on
how we (animators) should be animating our scenes. Typically, I used to animate
by just animating what I saw and did the animation as I went along. After
following a tutorial on how to do posing/staging, I gave this method a try. So
far I can safely say that this method of staging/blocking our character is
something I will start doing.
For the first part of the video, I simply blocked out the
characters movements and use the principle of exaggeration to give the actions
more ‘life’. For the second part of the animation, I then sorted out the
spacing. This allowed me to visualise how fast/slow the animation would be going.
Timing is often a very big issue since sometimes animations can either be too
fast or too slow so getting the timing right from the start can save a lot of
time.
For the final part of the animation, I went onto to
adjusting the f-curves. This was the most tedious and most time consuming part
since I had to adjust a lot of keyframe’s and offset them at different times so
when I selected all my controllers, the timeline was just full of red markings
which often leads to a messy timeline. This I try to avoid but it is definitely
something I can improve on. I feel as if it this method of animation will help me when
it comes to animating my actual project.
https://www.youtube.com/watch?v=iEz7TslI-fs - Link to the tutorial used.
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